G-Gundam

Well... let's get things started. Gundam Fight final set! Ready? GO!

       

               Pick your poison...                                    For the land... of the free...                            Soldier Field: Circa 1985


Ironhawk's Review

Graphics: 7        Pretty bland looking.  The backgrounds don't look like they're out of G Gundam.  Or maybe they do.  G Gundam had washed-out color.

Sound: 6            The music is bad and has nothing to do with Gundam or it's ilk.  But you get real voice effects.  "Ro-se Bit-u!"  I don't know if they used the real voice actors or not but if they did it's pretty cool.

Playability: 3       You know, I thought they sped up G Gundam a bit to air it on TV.  And the utter slowness of this game proves it.  Stupid time cuts.

Concept: 4          Yes, G Gundam needed a fighting game, it just would have been better if they fought outside their machines, with occasional support by the Gundams in the form of special attacks.

Retro Value: 3     No.  Endless Duel.

Overall: 4            "Burning Finger combined with the School of the Undefeated of the East's Final Secret Technique:  SEKIHA TENKYOKEN! ... obliterate this game!"


Nightowl's Review

Graphics: 7    Nice... but the frame rate chops up all the time. And why do the shadows disappear when you jump?

Sound: 1    I can't even really remember. There were so few sound effects to begin with...

Playability: 3     Devil Gundam is Cheap-City USA... and Shining/God Gundam is a little too weak. The characters are ballenced all over the place. This would be good in any other fighting game... but not one this slow.

Concept: 0    "Let's sell more action figures!"

Retro Value: 1    What game?

Overall: 2    I'll play Endless Dual... thanks for the try.